Nations in Combat

By Tom Somogyi

Nations in CombatNations in CombatNations in CombatNations in CombatNations in Combat

TRY THE FREE VERSION HERE:

https://play.google.com/store/apps/details?id=com.tsomogyi.gclite

Nations in Combat is a turn-based struggle technique game, where you control a nation on its method to world domination.

Controlling your nation

Production:

- Recruit units like infantry, automobiles or tanks

- Build trade, cities, bunkers and factories

- Produce ICBMs after you researched them

Industry:

- Use your nations static amount of business points to generate money revenue, provide your army or full your production

Diplomacy:

- Declare a struggle, make peace, type alliances, send presents, warnings, trade embargos or provide non-aggression pacts to other AI managed nations in the world

Trade:

- Buy and promote assets on the world market

Research:

- Unlock and enhance sure technologies

- There are technologies for economy, army or particular weaponry (ICBMs)

Army Command Menu:

- Let your models spread themselves evenly in your nations borders so you dont have to move each corps manually

Maps

The recreation world is divided into hexagonal provinces.

Playable scenarios: Randomly generated map with adjustable size, Africa, American continent, Asia, Europe, Europe (1936)

Artificial intelligence

There are many alternative AI-characters and behaviours that get distributed randomly to every nation when you start a brand new situation, for instance:

- Aim for global domination, globocop or being neutral

- Focus on growing economy or the military

- High or low give attention to technology

- Affinity on forming alliances

- Balanced or blended technique of the above-mentioned

Will you conquer the world or get annexed by other civilizations?

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