Sorcery! 2

By inkle Ltd

Sorcery! 2Sorcery! 2Sorcery! 2Sorcery! 2Sorcery! 2

An epic adventure via Kharé: Cityport of Traps. Begin your story here! (Part 1 not required.)

Another spectacular rendition of basic interactive fiction - (Kotaku)

Fantastic, and you should buy it - 5/5 (Gamezebo)

Bigger, better, stronger - 4.5/5, Editor's Choice (148Apps)

Top 20 Mobile Game of 2013, Touch Arcade

Top 25 Mobile Game of 2013, Gamezebo

I love this app... It’s higher than any gamebook ever was in your head if you had been a child - 5/5, Interactive Fiction Game of the Year (Pocket Tactics)

With a seemingly countless number of outcomes, Sorcery 2 presents hours upon hours of gameplay... top-of-the-line games of 2013, and adventure fans, you'll find a way to't afford to overlook it - 5/5 (Examiner.com)

Dare you journey into Kharé, a city of thieves and murderers getting prepared to destruction?

Fully interactive story written on fly around on your actions and decisions

Plot your personal path down each road of the hand-drawn 3D city map

Go down into the sewers, aboard ship, or inside buildings with new inside maps

3D spell-casting system: solid over forty eight spells, with weird and wonderful story-changing results

New gambling recreation: can you outwit the residents of Kharé at Swindlestones?

Over thirty different monsters to battle with our unique strategic combat

More than double the content material of Part 1: over 300,000 phrases, with 10,000 decisions, and every one is remembered

Play as a male or female hero

Start your journey from right here - or load your characters from Part 1

A terrific adventure - one fraught with hazard, rich in environment, and pleasingly flexible by means of how you shape its twisting, twisted narrative - 8/10 (Pocket Gamer)

Wonderful for genre fans and novices alike - 4.5/5 (TouchArcade)

An glorious experience - 90% (4Players.de)

Kharé is brimming with issues to do and creatures to fulfill. Visit the Festival of Thieves, battle a ghost, escape from slavers, gamble your fortune at the Halls of Vlada, drink on the tavern, worship strange Gods, and much far more. Will you uncover the secrets of town, overthrow the Council, destroy an invading army, or leave Kharé to burn?

From legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone), and designed and adapted by inkle, the app uses inklewriter expertise to tell your journey in real-time, shaping the story round your choices. The textual content itself adjustments based mostly on the way you play and what you do. In combat, the motion is described on the fly based mostly on how you play.

Featuring authentic illustrations by John Blanche and maps by Mike Schley (Wizards of the Coast).

Kharé: Cityport of Traps is Part 2 of 4. Part 1 is out now and Part 3, The Seven Serpents, is coming in late 2014.

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