War of Conquest

By IronZog LLC

War of ConquestWar of ConquestWar of ConquestWar of ConquestWar of Conquest

War of Conquest will place you in a single, wide-open world with 1000's of other gamers, to develop your nation, compete for assets, and search to seize the mysterious Orbs of Power. Along the best way you can choose from a huge variety of technological and magical advances, forge alliances and rivalries, and become a part of a group.

Imagine open-world tower defense real-time technique. This recreation is about founding a nation, developing its assets and abilities, and clashing with other nations over land and treasure. It is massively multiplayer, allowing 1000's of players’ nations to occupy the identical recreation world. All nations in War of Conquest co-exist on a single huge sport map. To broaden your nation or transfer it from one place to a different means going around—or through—your neighbors.

The objective is to gradually construct up your nation’s power, and your individual expertise, to the purpose that you are in a position to capture and defend the Orbs of Power—mysterious artifacts scattered over the panorama, remnants of a former age. As a nation advances it will make its way towards the east, where the most valuable resources can be discovered, to compete for the ultimate word prize: the Orb of Fire.

The basics of gameplay are quite simple: simply click on a sq. to attack it. But there are numerous layers of complexity and nuance that unfold gradually. Some examples:

How one nation fares in fight towards one other is determined by how their three fight stats evaluate: tech, bio and psi. These three stats have a rock-paper-scissors relationship, so that a good tech stat can be very robust against an analogous bio stat, however weak in opposition to a similar psi stat. With these relationships in mind, you’ll want to select enemies whose specializations are weak to your individual.

A large number of totally different defensive structures may be developed, built, and upgraded, starting from simple partitions to towers that can launch huge counter-attacks. These can be arranged strategically to defend the Orbs and resources you’ve captured. Mid-level advances permit many of these defenses to be made invisible to your enemies, giving you the opportunity to set up traps and misdirections. Even these invisible defenses could be located, utilizing Minesweeper-like tactics, and a few could be disarmed by flanking. As a defender, you’ll need to make this as tough in your opponents as possible.

To attack and defend you’ll need to keep up healthy provides of the game’s two major sources, manpower and power. How rapidly you generate these resources depends on the advances you’ve developed, and whether or not you’ve captured special map places similar to Fresh Water, Geothermal Vents and heaps of more. How rapidly you generate the energy wanted to sustain defenses also is dependent upon your nation’s ‘geographic efficiency’, a measure of how properly consolidated your nation’s territories are. This means you’ll must stability expanding your nation against spreading your self too skinny.

In addition to its holdings on the mainland, each nation additionally has a house island. Nations can earn XP and extra by defending their house island and raiding different nations' islands, in a one-on-one matchmaking mode that is geared towards casual and solo players.

War of Conquest is one hundred pc free to play: all features and aspects of the game are open to all gamers for no charge. The in-game foreign money (called ‘credits’) can be utilized to buy short-term power-ups, hasten the building and upgrading of defenses, customize the appearance of your nation, and extra. Credits can be obtained by way of gameplay by completing quests or capturing and holding Orbs, in addition to by watching short video adverts and completing surveys.

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